Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+1

Bug with transmission

JVraven 7 jaar geleden 0
+1

Mixed lighting substractive and shadow mask broken on player only

guirimarc 7 jaar geleden bijgewerkt 7 jaar geleden 0
+1

"Light Dir" undefined when used as input for "Outline Width"

Bryan 7 jaar geleden 0
+1

Lightmapping + Directional Light not working in forward

niklas hansson 7 jaar geleden 0
+1
Under review

Error initialising SF on Unity2017

Peter Tyldesley 7 jaar geleden bijgewerkt door Freya Holmér (Developer) 7 jaar geleden 3
+1

Displacement and Depth

moxi299 7 jaar geleden bijgewerkt door KlutoTek 7 jaar geleden 1
+1

Please change to Alt navigation like Unity when moving in editor.

신태식 7 jaar geleden 0
+1

"Write to Depth buffer" unchecks itself when Opacity is set.

Clement 7 jaar geleden 0
+1

Grab pass + VR is broken in Unity 2017

tzmtnh 7 jaar geleden 0
+1

shaderforge.dll uses obsolete Unity API

GDrew 7 jaar geleden 0