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Tagasi lükatud
Surface shaders
hi, we really love shader forge! Create product!
no need a create Deferred or Forwrad, just Surface. What are think abut surface type shaders?
Vasta
Vasta
Tagasi lükatud
SF won't have support for surface shaders, simply because it offers less flexibility
unity implement surface type shaders not for "flexibility"
it allow use standard lighting on all shaders, with-out change they self.
And i think it will be great, provide this opportunity for future, even if it will be have less flexibility
Forward or Deferred or Surface
they think too: https://www.assetstore.unity3d.com/en/#!/content/68570
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SF won't have support for surface shaders, simply because it offers less flexibility