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Surface shaders

FDsagizi 8 lat temu zaktualizowano 8 lat temu 2

hi, we really love shader forge! Create product!


no need a create Deferred or Forwrad, just Surface. What are think abut surface type shaders?



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SF won't have support for surface shaders, simply because it offers less flexibility

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SF won't have support for surface shaders, simply because it offers less flexibility

unity implement surface type shaders not for "flexibility"


it allow use standard lighting on all shaders, with-out change they self.


And i think it will be great, provide this opportunity for future, even if it will be have less flexibility


Forward or Deferred or Surface


they think too: https://www.assetstore.unity3d.com/en/#!/content/68570