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Declined

Surface shaders

FDsagizi 8 jaar geleden bijgewerkt 8 jaar geleden 2

hi, we really love shader forge! Create product!


no need a create Deferred or Forwrad, just Surface. What are think abut surface type shaders?



Antwoord

Antwoord
Declined

SF won't have support for surface shaders, simply because it offers less flexibility

Antwoord
Declined

SF won't have support for surface shaders, simply because it offers less flexibility

unity implement surface type shaders not for "flexibility"


it allow use standard lighting on all shaders, with-out change they self.


And i think it will be great, provide this opportunity for future, even if it will be have less flexibility


Forward or Deferred or Surface


they think too: https://www.assetstore.unity3d.com/en/#!/content/68570