You should be able to create a shader without specifying where to save it first

Joachim Holmér (Developer) 4 years ago • updated by QuiteNice 4 years ago 4
And there should be a button to highlight the file-asset of the shader in the project window!
other feature idea in the same vein would be the ability to 'save as' & 'rename' shaders. So there's an ability to branch off a working shader and experiment without ruining your original.