0
Fixed
Shader Forge's Glass-Complex breaks when Anti Aliasing is turn on
In Unity 5.5, when I have anti aliasing turn to 2x, Shader Forge's Glass-Complex breaks everything (meshes with other shaders become invisible). When AA is disabled, the Glass-Complex shader works fine. How can I fix this?
Antwort
Antwort
Fixed
This is likely because it's too expensive for mobile. Try turning off some features such as PBR and probes, would probably make it work again.
Customer support service by UserEcho
This is likely because it's too expensive for mobile. Try turning off some features such as PBR and probes, would probably make it work again.