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Corrigé

Shader Forge's Glass-Complex breaks when Anti Aliasing is turn on

pshaw il y a 8 ans mis à jour par Freya Holmér (Developer) il y a 8 ans 2

In Unity 5.5, when I have anti aliasing turn to 2x, Shader Forge's Glass-Complex breaks everything (meshes with other shaders become invisible). When AA is disabled, the Glass-Complex shader works fine. How can I fix this?

Solution

Solution
Corrigé

This is likely because it's too expensive for mobile. Try turning off some features such as PBR and probes, would probably make it work again.

By the way I'm making a build to iOS (iPad Pro).

Solution
Corrigé

This is likely because it's too expensive for mobile. Try turning off some features such as PBR and probes, would probably make it work again.