+2
Under review

pleas add the ability to use both Opacity and Opacity clip

Viktor Komarovskikh 9 years ago updated by Freya Holmér (Developer) 9 years ago 1
pleas add the ability to use both Opacity and Opacity clip, as well as in the standard shader SoftEdgeUntil
very necessary when using a GUI with DOF or under Oculus Rift / VR
Under review
Maybe, that's a multi-pass effect that may be too tricky/time-consuming to set up at the moment