
+2
W trakcie analizy
pleas add the ability to use both Opacity and Opacity clip
Viktor Komarovskikh 10 lat temu
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Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu •
1
pleas add the ability to use both Opacity and Opacity clip, as well as in the standard shader SoftEdgeUntil
very necessary when using a GUI with DOF or under Oculus Rift / VR
very necessary when using a GUI with DOF or under Oculus Rift / VR

0
W trakcie analizy
Freya Holmér (Developer) 10 lat temu
Maybe, that's a multi-pass effect that may be too tricky/time-consuming to set up at the moment
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