+2
En revisión

pleas add the ability to use both Opacity and Opacity clip

Viktor Komarovskikh hace 9 años actualizado por Freya Holmér (Developer) hace 9 años 1
pleas add the ability to use both Opacity and Opacity clip, as well as in the standard shader SoftEdgeUntil
very necessary when using a GUI with DOF or under Oculus Rift / VR
En revisión
Maybe, that's a multi-pass effect that may be too tricky/time-consuming to set up at the moment