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Vertex Positioning - Billboard Issue with resetting object scale
Great to see a Billboard option added! Thank you, but I noticed a potential issue.
The Billboard option when applied to a shader will reset an object scale.
Best test case is to:
1) Make a standard GameObject -> 3D -> Quad
2) Uniformly scale the Quad
3) Create a new shader in Shader Forge with a 2D Texture and set the Vertex Positioning to Billboard
4) Apply this shader to the quad and see that the object scale gets reset
Is this the intended behavior?
Thanks!
The Billboard option when applied to a shader will reset an object scale.
Best test case is to:
1) Make a standard GameObject -> 3D -> Quad
2) Uniformly scale the Quad
3) Create a new shader in Shader Forge with a 2D Texture and set the Vertex Positioning to Billboard
4) Apply this shader to the quad and see that the object scale gets reset
Is this the intended behavior?
Thanks!
Svar
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Svar
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Freya Holmér (Developer) 9 år siden
This is now been fixed in 1.20
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