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Vertex Positioning - Billboard Issue with resetting object scale

sf_user 9 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 2
Great to see a Billboard option added! Thank you, but I noticed a potential issue.

The Billboard option when applied to a shader will reset an object scale.

Best test case is to:
1) Make a standard GameObject -> 3D -> Quad
2) Uniformly scale the Quad
3) Create a new shader in Shader Forge with a 2D Texture and set the Vertex Positioning to Billboard
4) Apply this shader to the quad and see that the object scale gets reset

Is this the intended behavior?

Thanks!

Odpowiedź

Odpowiedź
Naprawione
This is now been fixed in 1.20
W trakcie analizy
I can probably fix that for the next version :)
Odpowiedź
Naprawione
This is now been fixed in 1.20