0
Fixed

Vertex Positioning - Billboard Issue with resetting object scale

sf_user vor 9 Jahren aktualisiert von Freya Holmér (Developer) vor 9 Jahren 2
Great to see a Billboard option added! Thank you, but I noticed a potential issue.

The Billboard option when applied to a shader will reset an object scale.

Best test case is to:
1) Make a standard GameObject -> 3D -> Quad
2) Uniformly scale the Quad
3) Create a new shader in Shader Forge with a 2D Texture and set the Vertex Positioning to Billboard
4) Apply this shader to the quad and see that the object scale gets reset

Is this the intended behavior?

Thanks!

Antwort

Antwort
Fixed
This is now been fixed in 1.20
Wird überprüft
I can probably fix that for the next version :)
Antwort
Fixed
This is now been fixed in 1.20