+1
Completed
color ramp
I suggest a new node like blender's color ramp.
It can be able to adjust values more graphically.
It can be able to adjust values more graphically.
Customer support service by UserEcho
For more than 2 colors, you're usually better off using a texture as a color map, like this:
But I think it's useful to add color ramp node for Toon Shading etc.
It may be a bother to make color ramp textures.
Generating textures from SF is somewhat outside the scope of what SF does, but there might be some node-to-texture export thing at some point