+1
Færdig
color ramp
I suggest a new node like blender's color ramp.
It can be able to adjust values more graphically.
It can be able to adjust values more graphically.
Kundesupport af UserEcho
For more than 2 colors, you're usually better off using a texture as a color map, like this:
But I think it's useful to add color ramp node for Toon Shading etc.
It may be a bother to make color ramp textures.
Generating textures from SF is somewhat outside the scope of what SF does, but there might be some node-to-texture export thing at some point