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Shader creation in Shader Forge vs in unity project window

Mikael Persson 10 år siden opdateret af Freya Holmér (Developer) 9 år siden 1
Depending on how you create the shader you get different channels left open. Opening the the shader forge window and hitting New Shader will leave you with just: Diffuse Spec Normal Emisson Alpha Alpha clip Refraction Outline width Vertex Offset

Svar

Svar
Fast
This has now been fixed in 1.03
Svar
Fast
This has now been fixed in 1.03

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