0
Corrigé

Shader creation in Shader Forge vs in unity project window

Mikael Persson il y a 10 ans mis à jour par Freya Holmér (Developer) il y a 9 ans 1
Depending on how you create the shader you get different channels left open. Opening the the shader forge window and hitting New Shader will leave you with just: Diffuse Spec Normal Emisson Alpha Alpha clip Refraction Outline width Vertex Offset

Solution

Solution
Corrigé
This has now been fixed in 1.03