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Shader creation in Shader Forge vs in unity project window

Mikael Persson 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 1
Depending on how you create the shader you get different channels left open. Opening the the shader forge window and hitting New Shader will leave you with just: Diffuse Spec Normal Emisson Alpha Alpha clip Refraction Outline width Vertex Offset

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This has now been fixed in 1.03