+1
Completed
Allow for texture inputs on code node
I would like to be able to have an input of type Texture (sampler) for the code node. This would make techniques such as Parallax Occlusion Mapping and Fur rendering viable, as right now the graphs are too large to work with in shader forge and you need to be able to sample a texture multiple times for those techniques.
Answer
0
Answer
Completed
Freya Holmér (Developer) 11 years ago
This has now been implemented in Beta 0.29 :)
Answer
Completed
This has now been implemented in Beta 0.29 :)
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