
0
Lõpetatud
edit links between nodes
some method to directly select and detach/attach delete/move the node links
Vasta

+2
Lõpetatud
There are three ways to delete node connections:
1. Hold alt and drag RMB in empty space to start drawing a cutting line, and cross the connections you want to delete, and then release!
2. Hover your mouse over a connector (Not the line, the connector), and hold alt and click RMB
3. Hover your mouse over a connector (Not the line, the connector), and press backspace
If you want to be able to cut/paste/move nodes, open a new request to keep things separate :)
1. Hold alt and drag RMB in empty space to start drawing a cutting line, and cross the connections you want to delete, and then release!
2. Hover your mouse over a connector (Not the line, the connector), and hold alt and click RMB
3. Hover your mouse over a connector (Not the line, the connector), and press backspace
If you want to be able to cut/paste/move nodes, open a new request to keep things separate :)

Vasta
Lõpetatud
There are three ways to delete node connections:
1. Hold alt and drag RMB in empty space to start drawing a cutting line, and cross the connections you want to delete, and then release!
2. Hover your mouse over a connector (Not the line, the connector), and hold alt and click RMB
3. Hover your mouse over a connector (Not the line, the connector), and press backspace
If you want to be able to cut/paste/move nodes, open a new request to keep things separate :)
1. Hold alt and drag RMB in empty space to start drawing a cutting line, and cross the connections you want to delete, and then release!
2. Hover your mouse over a connector (Not the line, the connector), and hold alt and click RMB
3. Hover your mouse over a connector (Not the line, the connector), and press backspace
If you want to be able to cut/paste/move nodes, open a new request to keep things separate :)

Alt + RMB over connections crashes Shaderforge for me. The window freezes and looses a lot of nodes due to what I suppose is a graphical glitch. But the rest of unity runs fine.

bah! It's working now just because you asked. I've had this behaviour at other times too. But then it was when I connected certain nodes. Sadly I've not been able to reproduce it in any consistent way.

Unity v5.5.5f1, ShaderFodge v1.24...
The ways 1) and 3) aren't available.

They should be. And there's no such thing as Unity 5.5 yet

Oh, lol... I meant Unity 5.2.2f1... wrong button pressed :)
After restarting the way 1) works, the way 3) still unavailable.
It's no problem. I never knew about 1) and 2) and used 3) for about two years until yesterday.
Now I have found this ticket and got two alternative methods. Thank you.
Customer support service by UserEcho
1. Hold alt and drag RMB in empty space to start drawing a cutting line, and cross the connections you want to delete, and then release!
2. Hover your mouse over a connector (Not the line, the connector), and hold alt and click RMB
3. Hover your mouse over a connector (Not the line, the connector), and press backspace
If you want to be able to cut/paste/move nodes, open a new request to keep things separate :)