0
Виконано

edit links between nodes

Goldfinger 11 років тому оновлено Pavel Tsarev 9 років тому 9
some method to directly select and detach/attach delete/move the node links 

Відповідь

Відповідь
Виконано
There are three ways to delete node connections:

1. Hold alt and drag RMB in empty space to start drawing a cutting line, and cross the connections you want to delete, and then release!
2. Hover your mouse over a connector (Not the line, the connector), and hold alt and click RMB
3. Hover your mouse over a connector (Not the line, the connector), and press backspace

If you want to be able to cut/paste/move nodes, open a new request to keep things separate :)
+2
Виконано
There are three ways to delete node connections:

1. Hold alt and drag RMB in empty space to start drawing a cutting line, and cross the connections you want to delete, and then release!
2. Hover your mouse over a connector (Not the line, the connector), and hold alt and click RMB
3. Hover your mouse over a connector (Not the line, the connector), and press backspace

If you want to be able to cut/paste/move nodes, open a new request to keep things separate :)
Відповідь
Виконано
There are three ways to delete node connections:

1. Hold alt and drag RMB in empty space to start drawing a cutting line, and cross the connections you want to delete, and then release!
2. Hover your mouse over a connector (Not the line, the connector), and hold alt and click RMB
3. Hover your mouse over a connector (Not the line, the connector), and press backspace

If you want to be able to cut/paste/move nodes, open a new request to keep things separate :)
Alt + RMB over connections crashes Shaderforge for me. The window freezes and looses a lot of nodes due to what I suppose is a graphical glitch. But the rest of unity runs fine.
Wait what? Could you take a screenshot or record a video?
bah! It's working now just because you asked. I've had this behaviour at other times too. But then it was when I connected certain nodes. Sadly I've not been able to reproduce it in any consistent way.
Alright, be ready to record if it happens again ;)

Unity v5.5.5f1, ShaderFodge v1.24...

The ways 1) and 3) aren't available.

They should be. And there's no such thing as Unity 5.5 yet

Oh, lol... I meant Unity 5.2.2f1... wrong button pressed :)

After restarting the way 1) works, the way 3) still unavailable.
It's no problem. I never knew about 1) and 2) and used 3) for about two years until yesterday.

Now I have found this ticket and got two alternative methods. Thank you.