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Mesh select causes a NullReferenceException

martijn pixelstudio 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 4

Hi! I can't seem to be able to reproduce this bug. Did you just change the mesh, and that's it?

yup

just tried selecting a other mesh (clean project, ontl shaderforge importer) (4.3 alpha version of unity)

I haven't been able to test it in 4.3. Are you able to see if the issue is present in 4.2 as well?

Does it still happen in alpha 0.11?

Kundesupport af UserEcho