Hi! I can't seem to be able to reproduce this bug. Did you just change the mesh, and that's it?
yup
just tried selecting a other mesh (clean project, ontl shaderforge importer) (4.3 alpha version of unity)
I haven't been able to test it in 4.3. Are you able to see if the issue is present in 4.2 as well?
Does it still happen in alpha 0.11?
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Hi! I can't seem to be able to reproduce this bug. Did you just change the mesh, and that's it?
yup
just tried selecting a other mesh (clean project, ontl shaderforge importer) (4.3 alpha version of unity)
I haven't been able to test it in 4.3. Are you able to see if the issue is present in 4.2 as well?
Does it still happen in alpha 0.11?