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Under review

Shadows disappear and reappear when toggling DX11

Brad Newman 11 years ago updated by Freya Holmér (Developer) 11 years ago 1
When I open a project and scene that has shadows enabled and DX11 rendering enabled for the project the shadows are not visible. When I go into the Project Settings > Player and toggle DX11 off and back on the shadows reappear. 

Unity 4.3.4
ShaderForge 0.31
Under review
Does this only happen on SF shaders, or does it happen to the built-in ones as well?