0
Under review
Shadows disappear and reappear when toggling DX11
When I open a project and scene that has shadows enabled and DX11 rendering enabled for the project the shadows are not visible. When I go into the Project Settings > Player and toggle DX11 off and back on the shadows reappear.
Unity 4.3.4
ShaderForge 0.31
Unity 4.3.4
ShaderForge 0.31
0
Under review
Freya Holmér (Developer) 11 years ago
Does this only happen on SF shaders, or does it happen to the built-in ones as well?
Customer support service by UserEcho