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Shadows disappear and reappear when toggling DX11

Brad Newman il y a 10 ans mis à jour par Freya Holmér (Developer) il y a 10 ans 1
When I open a project and scene that has shadows enabled and DX11 rendering enabled for the project the shadows are not visible. When I go into the Project Settings > Player and toggle DX11 off and back on the shadows reappear. 

Unity 4.3.4
ShaderForge 0.31
À l'étude
Does this only happen on SF shaders, or does it happen to the built-in ones as well?