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Not a bug
Missing detail that is in DF editor preview...
While you looking into the Skyshop vs Lightmapping, we've been calibrating dDo and Painter to Unity. I noticed something odd. The same level of fine detail is not showing in game that does in the SF preview. Its a pretty big difference.
At first I though it was just a post-effect on the preview camera, but then I realized that the is a lot of detail missing.
Any thoughts?
At first I though it was just a post-effect on the preview camera, but then I realized that the is a lot of detail missing.
Any thoughts?
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Tharyn Valavanis 9 years ago
Found the issue not a Bug.
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Under review
Freya Holmér (Developer) 9 years ago
What was it?
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Tharyn Valavanis 9 years ago
User Error. The maps in the editor obviously don't update the actual material in game. One of our artists had updated the project and there was a different Normal map in the slot since I had worked on the shader.
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Not a bug
Freya Holmér (Developer) 9 years ago
Cool, glad it worked out :)
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