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Not a bug
Missing detail that is in DF editor preview...
While you looking into the Skyshop vs Lightmapping, we've been calibrating dDo and Painter to Unity. I noticed something odd. The same level of fine detail is not showing in game that does in the SF preview. Its a pretty big difference.
At first I though it was just a post-effect on the preview camera, but then I realized that the is a lot of detail missing.
Any thoughts?
At first I though it was just a post-effect on the preview camera, but then I realized that the is a lot of detail missing.
Any thoughts?
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Tharyn Valavanis 10 years ago
Found the issue not a Bug.
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Under review
Freya Holmér (Developer) 10 years ago
What was it?
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Tharyn Valavanis 10 years ago
User Error. The maps in the editor obviously don't update the actual material in game. One of our artists had updated the project and there was a different Normal map in the slot since I had worked on the shader.
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Not a bug
Freya Holmér (Developer) 10 years ago
Cool, glad it worked out :)
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