0
Not a bug

Missing detail that is in DF editor preview...

Tharyn Valavanis 9 years ago updated by Freya Holmér (Developer) 9 years ago 4
Image 330While you looking into the Skyshop vs Lightmapping, we've been calibrating dDo and Painter to Unity. I noticed something odd. The same level of fine detail is not showing in game that does in the SF preview. Its a pretty big difference.

At first I though it was just a post-effect on the preview camera, but then I realized that the is a lot of detail missing.

Any thoughts?
Found the issue not a Bug.
Under review
What was it?
User Error. The maps in the editor obviously don't update the actual material in game. One of our artists had updated the project and there was a different Normal map in the slot since I had worked on the shader.

Not a bug
Cool, glad it worked out :)