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Missing detail that is in DF editor preview...

Tharyn Valavanis 9 лет назад обновлен Freya Holmér (Developer) 9 лет назад 4
Image 330While you looking into the Skyshop vs Lightmapping, we've been calibrating dDo and Painter to Unity. I noticed something odd. The same level of fine detail is not showing in game that does in the SF preview. Its a pretty big difference.

At first I though it was just a post-effect on the preview camera, but then I realized that the is a lot of detail missing.

Any thoughts?
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What was it?
User Error. The maps in the editor obviously don't update the actual material in game. One of our artists had updated the project and there was a different Normal map in the slot since I had worked on the shader.

Не ошибка
Cool, glad it worked out :)

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