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Ikke en bug
Missing detail that is in DF editor preview...
While you looking into the Skyshop vs Lightmapping, we've been calibrating dDo and Painter to Unity. I noticed something odd. The same level of fine detail is not showing in game that does in the SF preview. Its a pretty big difference.
At first I though it was just a post-effect on the preview camera, but then I realized that the is a lot of detail missing.
Any thoughts?
At first I though it was just a post-effect on the preview camera, but then I realized that the is a lot of detail missing.
Any thoughts?
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Tharyn Valavanis 10 år siden
Found the issue not a Bug.
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Under vurdering
Freya Holmér (Developer) 10 år siden
What was it?
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Tharyn Valavanis 10 år siden
User Error. The maps in the editor obviously don't update the actual material in game. One of our artists had updated the project and there was a different Normal map in the slot since I had worked on the shader.
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Ikke en bug
Freya Holmér (Developer) 10 år siden
Cool, glad it worked out :)
Kundesupport af UserEcho