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Pixel distance

Wesley Carpenter 10 years ago updated by Freya Holmér (Developer) 10 years ago 3
Similar to UDK's. Node that gets it's values from the distance between the camera and the pixels. It's good for blending textures in the distance.

I might be missing it if something similar exists now.

Answer

Answer
Completed
Already possible, see images below :)
Pixel distance might still be useful, but with a wee bit of brain power I realized I could achieve the same results with this combination.

Thanks again for this amazing extention.
+1
Don't forget the near clipping plane :)
Thanks for the suggestion though!


Answer
Completed
Already possible, see images below :)
+1
Very Cool. Any equivalent to calculate it Per-Vertex and storing that in some parameter ?