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Pixel distance
Wesley Carpenter 11 lat temu
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Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu •
3
Similar to UDK's. Node that gets it's values from the distance between the camera and the pixels. It's good for blending textures in the distance.
I might be missing it if something similar exists now.
I might be missing it if something similar exists now.
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Freya Holmér (Developer) 11 lat temu
Already possible, see images below :)
Pixel distance might still be useful, but with a wee bit of brain power I realized I could achieve the same results with this combination.
Thanks again for this amazing extention.
Thanks again for this amazing extention.
+1
Don't forget the near clipping plane :)
Thanks for the suggestion though!
Thanks for the suggestion though!
+1
Very Cool. Any equivalent to calculate it Per-Vertex and storing that in some parameter ?
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