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I'll have a look at this later. So far this has been a desired effect on things such as leaves, as shadows pass through them, but I can see you would want to be able to toggle this
Scratch that; all of them are, so this isn't sensibly convertible to the RGB centric shaders, at least not an exact version of Photoshop's implementation
I think those are all, with the exception of Luminosity, based on a HSV model, which is quite expensive to convert back and forth between on a shader level.
Yeah, I've planned to have a override/auto setup in the blend settings as well, because if you manually set it to Additive, for instance, you wouldn't want Alpha/Alpha clipping to override that. Could you open a new topic on that?
Yeah this is a silly issue. It's because clipping is done before the screenspace coords are calculated.

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