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11 years ago
That's strange, nothing should have affected it. Did you check the force 2.0 checkbox that was new in 0.26? Try changing it and see if it works
Cool, glad it worked :)
This is a silly issue I should fix
No, you'll either have to use two values or a Vector4. (This is due to Unity limitations)
While a grid would perhaps be neat, I think the snapping system is good enough as it is. A grid may force me to make sure all nodes are made to fit the grid, which may be a bit too restrictive.
Let me know if it worked, in which case I'll close this topic
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