Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Fixed

Combine two textures

Jairo Baldán fa 11 anys updated by Freya Holmér (Developer) fa 11 anys 3
0
Declined

toggle switch

QuiteNice fa 11 anys updated by Freya Holmér (Developer) fa 11 anys 1
0
Under review

Texture 'reflections' is not readable

QuiteNice fa 11 anys updated by Freya Holmér (Developer) fa 11 anys 1
0
Under review

Default PBL shader does not render correctly on iOS

Tim Aksu fa 9 anys updated by Thijs v. Nierop fa 8 anys 5
0
Completat

vertex position node

vasiliev art fa 11 anys updated by Freya Holmér (Developer) fa 11 anys 4
0
Under review

MipMap Viewport Feature

Jonathan Lefebvre fa 11 anys updated by alex4x fa 8 anys 7
0
Under review

multiplying Vector3 by Vector4 causes a type conversion error

Seiji Tanaka fa 10 anys updated by Freya Holmér (Developer) fa 10 anys 1
0
Under review

Shadow Bug in Deferred Rendering

William Lau fa 11 anys updated by Freya Holmér (Developer) fa 11 anys 3
0
Fixed

Unable to delete automatic created UV nodes

Kajfa fa 11 anys updated by Freya Holmér (Developer) fa 10 anys 2