Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Færdig

Allow relative paths for editor assets

colin 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 1
0
Fast

Using the symbol - in a property node breaks the shader

Mikael Persson 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 0
0
Under vurdering

Any update on billboard support?

sf_user 9 år siden opdateret 9 år siden 2
0
Ikke en bug

(Mac) Can't import Shader Examples of 0.12

tom3d 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 5
0
Planlagt

Sine/Cosine should have a dropdown menu to optionally select 0 to 1 instead of -1 to 1

Freya Holmér (Developer) 11 år siden opdateret 11 år siden 0
0
Fast

Changing the Light Quality to Per-Vertex throws lots of shader errors

carlos wilkes 11 år siden opdateret af Freya Holmér (Developer) 11 år siden 1
0
Ikke en bug

Shader is animating in ShaderForge preview but not in engine

Garrett Shields 9 år siden opdateret af Freya Holmér (Developer) 9 år siden 3
0
Under vurdering

Improved wire flow / routing nodes

BecomingAt . 11 år siden opdateret 9 år siden 7
0
Ikke en bug

post process shaders break after changing anything

Dickie McCarthy 10 år siden opdateret af Freya Holmér (Developer) 10 år siden 9
0
Under vurdering

Deferred rendering and reflection probes in Unity 5

johan h 10 år siden opdateret af Freya Holmér (Developer) 10 år siden 1

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