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block/grey specular/gloss on shader while in lambert mode.
hugobeyer
11 years ago
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Freya Holmér (Developer)
11 years ago
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Freya Holmér (Developer)
11 years ago
This has now been fixed since Alpha 0.09 :)
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Freya Holmér (Developer)
11 years ago
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Freya Holmér (Developer)
11 years ago
This has now been fixed since Alpha 0.09 :)
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This has now been fixed since Alpha 0.09 :)