Shader Forge
IS
English (EN)
Русский (RU)
Español (ES)
Français (FR)
Deutsch (DE)
Nederlands (NL)
Íslenska (IS)
Eesti (ET)
Қазақша (KK)
Українська (UK)
Dansk (DA)
Català (CA)
Polski (PL)
Sign in / Sign up
IS
English (EN)
Русский (RU)
Español (ES)
Français (FR)
Deutsch (DE)
Nederlands (NL)
Íslenska (IS)
Eesti (ET)
Қазақша (KK)
Українська (UK)
Dansk (DA)
Català (CA)
Polski (PL)
Sign in / Sign up
Feedback
Hugmyndir
0
Lokið
block/grey specular/gloss on shader while in lambert mode.
hugobeyer
11 ár síðan
•
updated by
Freya Holmér (Developer)
11 ár síðan
•
0
Vote
0
Undo
Follow
Answer
0
Answer
Lokið
Freya Holmér (Developer)
11 ár síðan
This has now been fixed since Alpha 0.09 :)
|
Replies
0
Elsta fyrst
Nýjast fyrst
Elsta fyrst
0
Planned
Freya Holmér (Developer)
11 ár síðan
Reply
|
0
Answer
Lokið
Freya Holmér (Developer)
11 ár síðan
This has now been fixed since Alpha 0.09 :)
Reply
|
Customer support service
by UserEcho
Deila
Topic stats
0
Atkvæði
0
Replies
1
Followers
5.290
Views
This has now been fixed since Alpha 0.09 :)