Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+1
COMPLETADO

Disable auto-compile

Beck Sebenius hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 2
+1
En revisión

Strumpy Shader Editor style overlay when panning around would be wicked

marko permanto hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 0
+1
Solucionado

Null Reference Exception ( SF_StatusBox )

Branden Turner hace 11 años actualizado por Freya Holmér (Developer) hace 10 años 4
+1
COMPLETADO

Name nodes that follow in shader code

barbeaulex hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 1
+1
Solucionado

broken display .36

ScoobyDoofus hace 11 años actualizado por QuiteNice hace 11 años 6
+1

_Projector built-in matrix

Drew Burden hace 9 años actualizado hace 9 años 0
+1
COMPLETADO

Node for Texture Panning

nighthammer hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 5
+1
Solucionado

Modifying vertex positions creates a vertex normal dependency, even if they're never actually used

marko permanto hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 1
+1

Self-Shadowing/Edge Cutout on Parallax mapping

Marc Andre Jutras hace 9 años 0
+1
En revisión

inputs for panner node

dangerfro hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 4