Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Solucionado

Combine two textures

Jairo Baldán hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 3
0
Denegado

toggle switch

QuiteNice hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 1
0
En revisión

Texture 'reflections' is not readable

QuiteNice hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 1
0
En revisión

Default PBL shader does not render correctly on iOS

Tim Aksu hace 9 años actualizado por Thijs v. Nierop hace 8 años 5
0
COMPLETADO

vertex position node

vasiliev art hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 4
0
En revisión

MipMap Viewport Feature

Jonathan Lefebvre hace 11 años actualizado por alex4x hace 8 años 7
0
En revisión

multiplying Vector3 by Vector4 causes a type conversion error

Seiji Tanaka hace 10 años actualizado por Freya Holmér (Developer) hace 10 años 1
0
En revisión

Shadow Bug in Deferred Rendering

William Lau hace 11 años actualizado por Freya Holmér (Developer) hace 11 años 3
0
Solucionado

Unable to delete automatic created UV nodes

Kajfa hace 11 años actualizado por Freya Holmér (Developer) hace 10 años 2