Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Not a bug

simple uv-free shader

Nikolas Mcrain 9 aastat tagasi uuendatud 9 aastat tagasi 5
0
Not a bug

Incorrect component mask

Dima 9 aastat tagasi uuendatud 9 aastat tagasi 2
0
Fixed

Shader > Opacity, Blending>Additive - No Render View

Deo 9 aastat tagasi uuendaja Freya Holmér (Developer) 9 aastat tagasi 1
0

Specular

Mordak last one 9 aastat tagasi 0
0

Fake shadow

Mordak last one 9 aastat tagasi 0
0

Organizing nodes by a virtual group box

khanbashi k 9 aastat tagasi 0
0

The use of Transmission Channel

Mingpo Huang 9 aastat tagasi 0
0

Error when initializing ShaderForge in Unity 5.3.4

khanbashi k 9 aastat tagasi 0
0

depth blend not displaying

Strkl 9 aastat tagasi 0
0

Shader forge Lit(PBR) do not cast light for Dynamic Mesh

tee jia hen 9 aastat tagasi 0