Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0

How can i pass array of vector3/4 positions to shader?

BalanceFiend il y a 8 ans 0
0
Corrigé

Error when selecting shader. Unity 5.6.0f3 SF: 1.36

Danny Wynne il y a 8 ans mis à jour par Freya Holmér (Developer) il y a 8 ans 1
0

Shader Forge issue when upgrading on Unity 5.3.4p1

fredppeca il y a 8 ans mis à jour il y a 8 ans 0
0
Pas un bug

Z-fighting issue with shader in Unity 5.6/SF 1.36

Peter Howell il y a 8 ans mis à jour par Freya Holmér (Developer) il y a 8 ans 2
0

Terrain cutout shader error and no shadows.

Jamo Taylor il y a 8 ans mis à jour il y a 8 ans 0
0

Intersection fading not affected by offset

brum il y a 8 ans mis à jour il y a 7 ans 2
0

Flickering when use Shader Forge PBL light mode with Bloom.

Tim Lee il y a 8 ans mis à jour il y a 7 ans 1
0
Pas un bug

backface culling not working 1.36

crogerswavedash il y a 8 ans mis à jour par Freya Holmér (Developer) il y a 8 ans 2
0

Premultiplied Alpha blend throws warnings

brum il y a 8 ans 0
0
Corrigé

Editor won't open in 2017.1.0b3

boof il y a 8 ans mis à jour par Zack Black il y a 7 ans 20