Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
Fixed

Depth Blending only works sometimes?

Tj Hughes 9 jaar geleden bijgewerkt door Freya Holmér (Developer) 8 jaar geleden 9
0
Under review

depth blend - Won't work in anything but Deferred Out of game

Slasmir 9 jaar geleden bijgewerkt 9 jaar geleden 2
0
Voltooid

You cant find any helpful info on google. Why?

antonov 3d 9 jaar geleden bijgewerkt door Freya Holmér (Developer) 9 jaar geleden 1
0
Declined

[Debug] Create a "print" node

Loic Cayuela 9 jaar geleden bijgewerkt 9 jaar geleden 2
0
Not a bug

Depth Buffer not working as should.

EpicError 9 jaar geleden bijgewerkt 9 jaar geleden 2
0
Not a bug

Lightmap Support Error

robchristian3d 10 jaar geleden bijgewerkt door Freya Holmér (Developer) 10 jaar geleden 9
0
Fixed

index error

Michael Howell 11 jaar geleden bijgewerkt door Luca Eberhart 10 jaar geleden 9
0
Voltooid

atan2 without discontinuity

TheMasonX 10 jaar geleden bijgewerkt 10 jaar geleden 8
0
Under review

Translucent Shadows

Subtle 1rony 10 jaar geleden bijgewerkt door Freya Holmér (Developer) 10 jaar geleden 1