Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


0
To nie jest błąd

Transparency shown in blue when looked at ingame

Julian Allescher 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 1
0
W trakcie analizy

Scene colour turns grey

Brad Hammond 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 1
0
To nie jest błąd

Double clicking the Mesh type at the top left opens up Visual Studio.

NegevPro 12 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 12 lat temu 0
0
Naprawione

Output from Clamp Node Erroneous?

alannoon 12 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 12 lat temu 0
0
Planowane

Bug(s) related to zooming

BecomingAt . 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 7
0
Ukończony

block/grey specular/gloss on shader while in lambert mode.

hugobeyer 12 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 12 lat temu 0
0

Panner makes shader invisible - SF 1.21

alvar 10 lat temu zaktualizowano 10 lat temu 1
0
Odrzucone

Unreal-style Height-Based Vertex Painting?

Kyle B 10 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 1
0
Ukończony

Assemble function ?

信輝 許 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 0
0
Ukończony

Dot product Normalized option

Beck Sebenius 12 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 12 lat temu 0