Welcome to the feedback center!

This is the place to:
• Report bugs
• Request features
• Vote on things

This place has been amazing to have during the alpha/beta phase, and I hope it will be continuously used so I can make sure Shader Forge becomes as good as possible for us all!

Before you make a new thread:

• Do a little search to avoid making new threads on already open topics :)
• Try to be as descriptive as possible to help me help you! When did the bug occur? Did SF crash or did Unity crash? Are you getting any errors in the console? What can I do to reproduce the bug from scratch?
• Don't use this place to ask how you make a specific type of shader, this is a place to request features and report bugs. Ask your how-do-I questions here!

For all of you who were part of the semi-closed alpha/beta testing - a HUGE thanks to all of you for being so helpful finding all of these bugs so far!

// Joachim Holmér

Changelog


+1
W trakcie analizy

Can't seem to delete a connection on Macbook Pro in 1.22

Shadi Muklashy 9 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 3
+1
Ukończony

Screen position should optionally be per-fragment rather than per-vertex

robert briscoe 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 2
+1
Naprawione

Dual Lightmaps Broken with SF

robert briscoe 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 4
+1

alpha clip

vincent 11 lat temu Ostatnio zmodyfikowane przez mrBeam 9 lat temu 9
+1
Naprawione

Getting an error with 0.22 when pressing play with SF window open

Andrei Nadin 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 10 lat temu 10
+1

Option to include properties even if they are disconnected.

BecomingAt . 9 lat temu 0
+1
Ukończony

Set the Shader Path in the name

Andrei Nadin 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 0
+1
W trakcie analizy

Write to tangents

Benoit Alain 9 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 1
+1
Naprawione

Using matrix4x4 in custom code does not put float4x4 in the shader function

Matthew Brong 9 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 5
+1
Ukończony

Preview zoom

harel 11 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 11 lat temu 2