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Écarté

Write in member variables?

Gabe Newell il y a 7 ans mis à jour par Freya Holmér (Developer) il y a 7 ans 1

I would like to get in a Unity C# script the value of a node.



This can be done with this line in a C# script:
PropTime = Material.GetFloat("_PropTime");

But how can I set the value of a green variable (like "Prop Time") from a chain of nodes in Shader Forge, is it even possible?

Solution

Solution
Écarté

Shaders can't set the values of shader properties, so this is impossible I'm afraid

Solution
Écarté

Shaders can't set the values of shader properties, so this is impossible I'm afraid