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Declined

Write in member variables?

Gabe Newell 7 jaar geleden bijgewerkt door Freya Holmér (Developer) 7 jaar geleden 1

I would like to get in a Unity C# script the value of a node.



This can be done with this line in a C# script:
PropTime = Material.GetFloat("_PropTime");

But how can I set the value of a green variable (like "Prop Time") from a chain of nodes in Shader Forge, is it even possible?

Antwoord

Antwoord
Declined

Shaders can't set the values of shader properties, so this is impossible I'm afraid

Antwoord
Declined

Shaders can't set the values of shader properties, so this is impossible I'm afraid