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Tagasi lükatud

Is there a equation/way to convert normal map to hight map in the shader editor ?

cg magic 11 aastat tagasi uuendaja Freya Holmér (Developer) 11 aastat tagasi 0

I

Vasta

Vasta
Tagasi lükatud

Not really, and it's most likely too expensive to calculate something like that in real-time in a shader, sadly. You'll have to do that offline/pre-render

Vasta
Tagasi lükatud

Not really, and it's most likely too expensive to calculate something like that in real-time in a shader, sadly. You'll have to do that offline/pre-render