0
Завершен
Time stops working when the game is paused
When the game clock is stopped, Shader Forge shaders no longer animate. This means that we're unable to use time-based shader effects at our pause menu. Is there a way we can pull an alternate Time?
Ответ
0
Ответ
Завершен
Freya Holmér (Developer) 11 лет назад
Glad it worked out :)
На рассмотрении
It may be possible by pushing in your own time variable using a global float value. You can right-click a value property node and make it global, then push values into it using Shader.SetGlobalFloat(...)
Сервис поддержки клиентов работает на платформе UserEcho