0
Under review

rendertexture uv flipped

Jeong Minu 9 years ago updated by Freya Holmér (Developer) 9 years ago 1

http://docs.unity3d.com/Manual/SL-PlatformDifferences.html


While using rendertexture, UV coordination is flipped.

Could fix of this be a part of the Shader Forge?

+1
Under review

For now you can flip it manually using the oneminus node on the V channel, and then appending back the U channel and the modified V channel