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En revisión

rendertexture uv flipped

Jeong Minu hace 9 años actualizado por Freya Holmér (Developer) hace 9 años 1

http://docs.unity3d.com/Manual/SL-PlatformDifferences.html


While using rendertexture, UV coordination is flipped.

Could fix of this be a part of the Shader Forge?

+1
En revisión

For now you can flip it manually using the oneminus node on the V channel, and then appending back the U channel and the modified V channel