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W trakcie analizy

rendertexture uv flipped

Jeong Minu 9 lat temu Ostatnio zmodyfikowane przez Freya Holmér (Developer) 9 lat temu 1

http://docs.unity3d.com/Manual/SL-PlatformDifferences.html


While using rendertexture, UV coordination is flipped.

Could fix of this be a part of the Shader Forge?

+1
W trakcie analizy

For now you can flip it manually using the oneminus node on the V channel, and then appending back the U channel and the modified V channel